Code
Find out more about my previous games. Each one has a link to Github where you can view the code that I wrote to make the game function.
Previous games
The Factory
The Factory was a game I created with a team during the Into Games work experience. It follows the choices of a factory owner and whether they choose ethicality and good treatment of their workers over money, or vice versa. There are a total of 4 ending in the game and many special events, including a stock market, factory fires and tax evasion. The choices the player makes on each of the scenario cards affect which outcome they get.
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Github link: https://github.com/UwuEllie/The-factory
Gameplay video: https://youtu.be/XlbZ4g6_1HE
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Cave Quest
A platformer made in C++ using SDL using Super Mario Bro's as inspiration. Play as a man or his cat as you try and escape a dungeon full of slimes! Includes basic procedural texturing using the tile map to create the environment.
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Github Link: https://github.com/Ellie-Hayes/GEC-Mario
Gameplay video: https://youtu.be/EebS5B76fjY
Branching out
Branching out is a small puzzle game created in Unity for the Global Game Jam 2022 theme "Roots". Inspired by Club Penguin game "Thin Ice", grow your roots to every tile on the map as quickly as possible to earn medals.
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Github link: https://github.com/Ellie-Hayes/Roots-game-jam
Gameplay video: https://youtu.be/DXaq5dTyNUA
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The painter and the painting
The painter and the painting was a short 3D game made in unity where the player must discover and give life to the environment around them. Created as a quick prototype to try out shaders and 3D level design.
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Github link: https://github.com/Ellie-Hayes/Marble-Madness
Gameplay video: https://youtu.be/tJfGI6xEdrU
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Tribes new land
Tribes new land is a tribe themed fan game for the game "Kingdom new lands". The player acts as the chief to the tundra tribe Agbajiri chi after their relocation to shelter from the elements and find more food. However, they find themselves under attack during the night and must grow and defend the tribe for 20 days before the harsh winter subsides. In this game, the player runs the small civilisation and can assign different members to various roles like farmer, builders and spearmen to prepare for the incoming attacks. This game is still a work in progress, but one I am passionate about finishing to a high standard.
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Github link: https://github.com/Ellie-Hayes/Tribes_New_Lands
Gameplay video (Days 1-3): https://youtu.be/Kb1ssnpPLLM
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Starlight Stables
A creature collection game made by a group of Staffordshire University students! Play as a scientist travelling to distant lands to capture and research different creatures to help save Earth.
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GitHub Link: https://github.com/Ellie-Hayes/Starlight-Stables
Itch.io Link: https://tenfoldgames.itch.io/starlight-stables
Forest Fighter
A game prototype made in Unity about defeating an increasing amount of enemies to see how long you can survive! Includes procedural map generation so each run is random:
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GitHub link: https://github.com/Ellie-Hayes/RPG
Gameplay video: https://youtu.be/_SN0PB9d05c
Keep watch
Keep watch was a 3D horror game designed in unreal engine where I furthered my knowledge through learning about landscaping and level design in 3D. Set in an abandoned theme park, the player must navigate around and collect all the fragments of light before being caught and safely exit the park.
Krampus!
Krampus! was a simple 2D platformer I created with a friend for a Christmas game jam in which the player, an elf who accidentally ends up working for Krampus (mistaking him for Santa) delivers tainted presents to all the children across the world.
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Github Link: https://github.com/Ellie-Hayes/Krampus
Gameplay video: https://youtu.be/m0lJjMqmVxI
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Pacman-otaur
A small dungeon crawler created in c++ alongside visual studio and S2D, the player must kill as many waves of enemies as they can before their health runs out
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Github link: https://github.com/Ellie-Hayes/PacMan-otaur
Gameplay video: https://youtu.be/vIon-A2_foM
Flight run
Flight run was a joint project in which we made two small endless runner minigames, one with a jetpack and one on the ground with a working cosmetics shop where you can buy hats from the coins you collect in game. The games style was black and white similar to Undertale. We hope to keep working on this project in the future to create more minigames.
Github link: https://github.com/Ellie-Hayes/Flight_run
Gameplay video: https://youtu.be/sIvz_GYcza8
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